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19
Jan 03
Sun

AI and Board Games

From Shish: “Have a look at this. Some guy (and his kid, according to the About the Designers page) has designed a board game specifically to be hard for computers.” It’s called: Arimaa.

It’s an interesting idea. They are offering US$10,000 for a computer program that can beat a selected human player by 2020. The same principle exists behind an already established board game, Go, except that the programming challenge has much higher stakes:

A foundation in Taiwan, The Ing Chang-ki Goe Educational Foundation, is offering US$1,000,000 to the programmer of the first computer program that can beat a selected twelve-year-old GO player. At present, the best computer programs today play at a level of around 10-class, which is very weak, a bit stronger than an absolute beginner.

Now Professor Elwyn Berlekamp has upped the ante by offering US$5,000,000 to the first computer program that can beat a 5-dan player, which is equivalent to a strong expert player.

See: Chess vs Go for more. Go has simple rules, but holds many more combinations of possible moves than Chess.

This post has a single comment

1.  teldak

A hint for uninitiated in Go levels:

Gup – 15 down to 1, if i remember right, beginner ranks

Dan – 10 down to 1, middle class players.

Dan – 1 up to 10, top class players.

Computers are able to play at about 10 Gup.

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